Smooth Dynamic Camera Rigs - Free Cinema 4D Tutorial

00:00 – Intro

00:19 – Showing a finished camera move.

00:36 – Making a guide spline for the camera

01:04 – Making a camera follow a spline (using Align to Spline)

01:16 – Adding a target object to the camera

03:02 – Making the Align to Spline speed even (using a MoSpline)

04:06 – Smoothing out the Camera Move using the Constraint tag

05:38 – Adding pre calculation time for the Constraint tag to catch up

06:15 – Give your camera a more handheld look in Spring setting

06:37 – Get some Process of Motion

07:02 – Big toodles

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