Tutorial 5: Phat (and realistic) Clouds with Turbulence FD and C4D
Clouds are the best. And making phat clouds doesn't get easier than this with Turbulence FD and Cinema 4D. This'll be a quick one, so get ready to rip ‘em! 💨
00:00 - Intro
00:21 - Scene set-up
00:32 - STEP1: Setting up a Standard Particle Emitter
01:59 - STEP2: Setting up a TFD Emission Tag
02:21 - What does Velocity Weight do in Turbulence FD?
02:54 - STEP3: Setting up a TFD Container.
04:10 - Why your TFD simulation isn’t showing up in your viewport
04:30 - Sculpting using the simulation settings
06:01 - What does vorticity do in Turbulence FD?
07:04 - STEP4: Creating the base of the Cloud
08:56 - Adding a general messabout
10:35 - Changing the look of the clouds
10:50 - STEP5: Time freezing a TFD Simulation
11:39 - STEP6: Shading the cloud
12:52 - How to speed up any TFD Render in C4D
14:00 - Next up.
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