Tutorial 4: Realistic Landscapes in C4D and Arnold
Ever wanted to build your own world where things are easier and life is better? Well, soon you can. 🌼
00:00 Intro
00:10 The 5 Steps to Realistic CGI landscapes
00:30 Step 1: Base Geometry
Working to scale
Filtering packed raster heighfield maps
Fixing the shape of the mountain with linear colours
03:00 Step 2: Basic Lighting
And on the second step they creating the sun and the sky
Creating realistic sky gradients
Natural outdoor lighting in 2 steps
05:35 Step 3: Chicka-chicka-Shading Landscapes
Making a realistic rocky material
Making a realistic forest material
Making a realistic water material
Making a realistic snow material
14:00 Step 4: Mixology
Using the Shuffle Node to separate colour channels in Arnold
Mixing landscape materials based on terrain maps
Creating a whitewater shader for rapids and waterfalls
25:00 Adding the displacements back in
28:01 Step 5: Details
28:52 Growing a forest for example
36:24 Step 6 (of 5): Atmospheric Phenomena
Creating the Volume Object
Creating a realistic atmosphere material in Arnold
Adding clouds to your landscape
42:04 How to level-up your landscape
42:46 Next up: Realistic Clouds
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